Eduardo Robert is a seasoned 3D artist with vast experience in the industry, honed through his work at Third Pie Studios, where he played a key role in a highly successful Kickstarter campaign. He is passionate about continuously enhancing his skills and is always eager to explore new techniques. Currently, he is focused on creating photorealistic interior renders using V-Ray, based on architectural blueprints. Eduardo possesses comprehensive expertise across the entire spectrum of 3D art creation, enabling him to approach new challenges with confidence and enthusiasm.
● Authored an extensive library of game-ready models and textures using Autodesk 3ds Max and the Substance suite which were essential to the project's success.
● Adapted to evolving project goals by quickly developing proficiency with new techniques and software, enabling the project to reach new heights of success.
● Honed strong written and communication skills in a remote work setting, demonstrating the ability to collaborate effectively within a team while also thriving independently.
● Collaborated closely with artists and engineers to consistently meet project deadlines, ensuring seamless and timely delivery.
● Leveraged experience in 3D art creation skills—from modeling and texturing to rigging and animation—to confidently tackle new and challenging tasks.
● Quickly adapted to feedback from the creative director, while actively contributing ideas and suggestions to bring the game's features and goals to life.
● Partnered closely with artists and programmers to create high-quality deliverables that propelled the project forward.
● Attained and applied new skills and techniques to efficiently complete tasks with proficiency.